﻿#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "il2cpp-class-internals.h"
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"


// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_t3157010512;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t3251856151;
// System.String
struct String_t;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_t1491597365;
// UnityEngine.Experimental.Rendering.IRenderPipelineAsset
struct IRenderPipelineAsset_t3275513850;
// UnityEngine.Experimental.Rendering.IRenderPipeline
struct IRenderPipeline_t857809005;
// System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>
struct Dictionary_2_t3851719731;
// System.IntPtr[]
struct IntPtrU5BU5D_t4013366056;
// System.Collections.IDictionary
struct IDictionary_t1363984059;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t2498835369;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t3050769227;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_t4176035766;
// System.Byte[]
struct ByteU5BU5D_t4116647657;
// System.Object[]
struct ObjectU5BU5D_t2843939325;
// UnityEngine.Object
struct Object_t631007953;
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t584821570;
// System.Security.Cryptography.RandomNumberGenerator
struct RandomNumberGenerator_t386037858;
// System.Char[]
struct CharU5BU5D_t3528271667;
// System.Void
struct Void_t1185182177;
// System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct Queue_1_t1200778106;
// System.Threading.SendOrPostCallback
struct SendOrPostCallback_t2750080073;
// System.Threading.ManualResetEvent
struct ManualResetEvent_t451242010;
// UnityEngine.Events.UnityAction
struct UnityAction_t3245792599;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.DelegateData
struct DelegateData_t1677132599;
// System.Int32[]
struct Int32U5BU5D_t385246372;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t829358056;
// System.Type
struct Type_t;
// System.Action`1<UnityEngine.Font>
struct Action_1_t2129269699;
// UnityEngine.Font/FontTextureRebuildCallback
struct FontTextureRebuildCallback_t2467502454;
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t2187958399;
// UnityEngine.ILogHandler
struct ILogHandler_t2464711877;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_t3411787513;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t128053199;
// System.IAsyncResult
struct IAsyncResult_t767004451;
// System.AsyncCallback
struct AsyncCallback_t3962456242;

struct Object_t631007953_marshaled_com;



#ifndef RUNTIMEOBJECT_H
#define RUNTIMEOBJECT_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Object

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEOBJECT_H
#ifndef U3CMODULEU3E_T692745531_H
#define U3CMODULEU3E_T692745531_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_t692745531 
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // U3CMODULEU3E_T692745531_H
#ifndef NOTIFICATIONHELPER_T2061062509_H
#define NOTIFICATIONHELPER_T2061062509_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.iOS.NotificationHelper
struct  NotificationHelper_t2061062509  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NOTIFICATIONHELPER_T2061062509_H
#ifndef PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
#define PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct  PlayerEditorConnectionEvents_t3411787513  : public RuntimeObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
	List_1_t3157010512 * ___messageTypeSubscribers_0;
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
	ConnectionChangeEvent_t3251856151 * ___connectionEvent_1;
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
	ConnectionChangeEvent_t3251856151 * ___disconnectionEvent_2;

public:
	inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___messageTypeSubscribers_0)); }
	inline List_1_t3157010512 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
	inline List_1_t3157010512 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
	inline void set_messageTypeSubscribers_0(List_1_t3157010512 * value)
	{
		___messageTypeSubscribers_0 = value;
		Il2CppCodeGenWriteBarrier((&___messageTypeSubscribers_0), value);
	}

	inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___connectionEvent_1)); }
	inline ConnectionChangeEvent_t3251856151 * get_connectionEvent_1() const { return ___connectionEvent_1; }
	inline ConnectionChangeEvent_t3251856151 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
	inline void set_connectionEvent_1(ConnectionChangeEvent_t3251856151 * value)
	{
		___connectionEvent_1 = value;
		Il2CppCodeGenWriteBarrier((&___connectionEvent_1), value);
	}

	inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___disconnectionEvent_2)); }
	inline ConnectionChangeEvent_t3251856151 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
	inline ConnectionChangeEvent_t3251856151 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
	inline void set_disconnectionEvent_2(ConnectionChangeEvent_t3251856151 * value)
	{
		___disconnectionEvent_2 = value;
		Il2CppCodeGenWriteBarrier((&___disconnectionEvent_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
#ifndef MESSAGETYPESUBSCRIBERS_T1684935770_H
#define MESSAGETYPESUBSCRIBERS_T1684935770_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct  MessageTypeSubscribers_t1684935770  : public RuntimeObject
{
public:
	// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
	String_t* ___m_messageTypeId_0;
	// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
	int32_t ___subscriberCount_1;
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
	MessageEvent_t1491597365 * ___messageCallback_2;

public:
	inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___m_messageTypeId_0)); }
	inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
	inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
	inline void set_m_messageTypeId_0(String_t* value)
	{
		___m_messageTypeId_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_messageTypeId_0), value);
	}

	inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___subscriberCount_1)); }
	inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
	inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
	inline void set_subscriberCount_1(int32_t value)
	{
		___subscriberCount_1 = value;
	}

	inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___messageCallback_2)); }
	inline MessageEvent_t1491597365 * get_messageCallback_2() const { return ___messageCallback_2; }
	inline MessageEvent_t1491597365 ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
	inline void set_messageCallback_2(MessageEvent_t1491597365 * value)
	{
		___messageCallback_2 = value;
		Il2CppCodeGenWriteBarrier((&___messageCallback_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MESSAGETYPESUBSCRIBERS_T1684935770_H
#ifndef RENDERPIPELINEMANAGER_T4036911426_H
#define RENDERPIPELINEMANAGER_T4036911426_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Rendering.RenderPipelineManager
struct  RenderPipelineManager_t4036911426  : public RuntimeObject
{
public:

public:
};

struct RenderPipelineManager_t4036911426_StaticFields
{
public:
	// UnityEngine.Experimental.Rendering.IRenderPipelineAsset UnityEngine.Experimental.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
	RuntimeObject* ___s_CurrentPipelineAsset_0;
	// UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
	RuntimeObject* ___U3CcurrentPipelineU3Ek__BackingField_1;

public:
	inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___s_CurrentPipelineAsset_0)); }
	inline RuntimeObject* get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
	inline RuntimeObject** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
	inline void set_s_CurrentPipelineAsset_0(RuntimeObject* value)
	{
		___s_CurrentPipelineAsset_0 = value;
		Il2CppCodeGenWriteBarrier((&___s_CurrentPipelineAsset_0), value);
	}

	inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_1)); }
	inline RuntimeObject* get_U3CcurrentPipelineU3Ek__BackingField_1() const { return ___U3CcurrentPipelineU3Ek__BackingField_1; }
	inline RuntimeObject** get_address_of_U3CcurrentPipelineU3Ek__BackingField_1() { return &___U3CcurrentPipelineU3Ek__BackingField_1; }
	inline void set_U3CcurrentPipelineU3Ek__BackingField_1(RuntimeObject* value)
	{
		___U3CcurrentPipelineU3Ek__BackingField_1 = value;
		Il2CppCodeGenWriteBarrier((&___U3CcurrentPipelineU3Ek__BackingField_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERPIPELINEMANAGER_T4036911426_H
#ifndef NETFXCOREEXTENSIONS_T4089902045_H
#define NETFXCOREEXTENSIONS_T4089902045_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngineInternal.NetFxCoreExtensions
struct  NetFxCoreExtensions_t4089902045  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NETFXCOREEXTENSIONS_T4089902045_H
#ifndef NATIVE_T2017798882_H
#define NATIVE_T2017798882_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CSSLayout.Native
struct  Native_t2017798882  : public RuntimeObject
{
public:

public:
};

struct Native_t2017798882_StaticFields
{
public:
	// System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference> UnityEngine.CSSLayout.Native::s_MeasureFunctions
	Dictionary_2_t3851719731 * ___s_MeasureFunctions_0;

public:
	inline static int32_t get_offset_of_s_MeasureFunctions_0() { return static_cast<int32_t>(offsetof(Native_t2017798882_StaticFields, ___s_MeasureFunctions_0)); }
	inline Dictionary_2_t3851719731 * get_s_MeasureFunctions_0() const { return ___s_MeasureFunctions_0; }
	inline Dictionary_2_t3851719731 ** get_address_of_s_MeasureFunctions_0() { return &___s_MeasureFunctions_0; }
	inline void set_s_MeasureFunctions_0(Dictionary_2_t3851719731 * value)
	{
		___s_MeasureFunctions_0 = value;
		Il2CppCodeGenWriteBarrier((&___s_MeasureFunctions_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVE_T2017798882_H
#ifndef ATTRIBUTE_T861562559_H
#define ATTRIBUTE_T861562559_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Attribute
struct  Attribute_t861562559  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ATTRIBUTE_T861562559_H
#ifndef EXCEPTION_T_H
#define EXCEPTION_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.IntPtr[] System.Exception::trace_ips
	IntPtrU5BU5D_t4013366056* ___trace_ips_0;
	// System.Exception System.Exception::inner_exception
	Exception_t * ___inner_exception_1;
	// System.String System.Exception::message
	String_t* ___message_2;
	// System.String System.Exception::help_link
	String_t* ___help_link_3;
	// System.String System.Exception::class_name
	String_t* ___class_name_4;
	// System.String System.Exception::stack_trace
	String_t* ___stack_trace_5;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_6;
	// System.Int32 System.Exception::remote_stack_index
	int32_t ___remote_stack_index_7;
	// System.Int32 System.Exception::hresult
	int32_t ___hresult_8;
	// System.String System.Exception::source
	String_t* ___source_9;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_10;

public:
	inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
	inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
	inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
	inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
	{
		___trace_ips_0 = value;
		Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
	}

	inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
	inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
	inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
	inline void set_inner_exception_1(Exception_t * value)
	{
		___inner_exception_1 = value;
		Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
	}

	inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
	inline String_t* get_message_2() const { return ___message_2; }
	inline String_t** get_address_of_message_2() { return &___message_2; }
	inline void set_message_2(String_t* value)
	{
		___message_2 = value;
		Il2CppCodeGenWriteBarrier((&___message_2), value);
	}

	inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
	inline String_t* get_help_link_3() const { return ___help_link_3; }
	inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
	inline void set_help_link_3(String_t* value)
	{
		___help_link_3 = value;
		Il2CppCodeGenWriteBarrier((&___help_link_3), value);
	}

	inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
	inline String_t* get_class_name_4() const { return ___class_name_4; }
	inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
	inline void set_class_name_4(String_t* value)
	{
		___class_name_4 = value;
		Il2CppCodeGenWriteBarrier((&___class_name_4), value);
	}

	inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
	inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
	inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
	inline void set_stack_trace_5(String_t* value)
	{
		___stack_trace_5 = value;
		Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
	inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
	inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
	inline void set__remoteStackTraceString_6(String_t* value)
	{
		____remoteStackTraceString_6 = value;
		Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
	}

	inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
	inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
	inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
	inline void set_remote_stack_index_7(int32_t value)
	{
		___remote_stack_index_7 = value;
	}

	inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
	inline int32_t get_hresult_8() const { return ___hresult_8; }
	inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
	inline void set_hresult_8(int32_t value)
	{
		___hresult_8 = value;
	}

	inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
	inline String_t* get_source_9() const { return ___source_9; }
	inline String_t** get_address_of_source_9() { return &___source_9; }
	inline void set_source_9(String_t* value)
	{
		___source_9 = value;
		Il2CppCodeGenWriteBarrier((&___source_9), value);
	}

	inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
	inline RuntimeObject* get__data_10() const { return ____data_10; }
	inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
	inline void set__data_10(RuntimeObject* value)
	{
		____data_10 = value;
		Il2CppCodeGenWriteBarrier((&____data_10), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // EXCEPTION_T_H
#ifndef VALUETYPE_T3640485471_H
#define VALUETYPE_T3640485471_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.ValueType
struct  ValueType_t3640485471  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t3640485471_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t3640485471_marshaled_com
{
};
#endif // VALUETYPE_T3640485471_H
#ifndef UNITYEVENTBASE_T3960448221_H
#define UNITYEVENTBASE_T3960448221_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEventBase
struct  UnityEventBase_t3960448221  : public RuntimeObject
{
public:
	// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
	InvokableCallList_t2498835369 * ___m_Calls_0;
	// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
	PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
	// System.String UnityEngine.Events.UnityEventBase::m_TypeName
	String_t* ___m_TypeName_2;
	// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
	bool ___m_CallsDirty_3;

public:
	inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
	inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
	inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
	inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
	{
		___m_Calls_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
	}

	inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
	inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
	inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
	inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
	{
		___m_PersistentCalls_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
	}

	inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
	inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
	inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
	inline void set_m_TypeName_2(String_t* value)
	{
		___m_TypeName_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
	}

	inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
	inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
	inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
	inline void set_m_CallsDirty_3(bool value)
	{
		___m_CallsDirty_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENTBASE_T3960448221_H
#ifndef INVOKABLECALLLIST_T2498835369_H
#define INVOKABLECALLLIST_T2498835369_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.InvokableCallList
struct  InvokableCallList_t2498835369  : public RuntimeObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
	List_1_t4176035766 * ___m_PersistentCalls_0;
	// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
	List_1_t4176035766 * ___m_RuntimeCalls_1;
	// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
	List_1_t4176035766 * ___m_ExecutingCalls_2;
	// System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
	bool ___m_NeedsUpdate_3;

public:
	inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); }
	inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
	inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
	inline void set_m_PersistentCalls_0(List_1_t4176035766 * value)
	{
		___m_PersistentCalls_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value);
	}

	inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); }
	inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
	inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
	inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value)
	{
		___m_RuntimeCalls_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value);
	}

	inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); }
	inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
	inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
	inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value)
	{
		___m_ExecutingCalls_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value);
	}

	inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); }
	inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
	inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
	inline void set_m_NeedsUpdate_3(bool value)
	{
		___m_NeedsUpdate_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVOKABLECALLLIST_T2498835369_H
#ifndef MESSAGEEVENTARGS_T1170575784_H
#define MESSAGEEVENTARGS_T1170575784_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct  MessageEventArgs_t1170575784  : public RuntimeObject
{
public:
	// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
	int32_t ___playerId_0;
	// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
	ByteU5BU5D_t4116647657* ___data_1;

public:
	inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); }
	inline int32_t get_playerId_0() const { return ___playerId_0; }
	inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
	inline void set_playerId_0(int32_t value)
	{
		___playerId_0 = value;
	}

	inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___data_1)); }
	inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; }
	inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; }
	inline void set_data_1(ByteU5BU5D_t4116647657* value)
	{
		___data_1 = value;
		Il2CppCodeGenWriteBarrier((&___data_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MESSAGEEVENTARGS_T1170575784_H
#ifndef PLAYABLEBEHAVIOUR_T4203540982_H
#define PLAYABLEBEHAVIOUR_T4203540982_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableBehaviour
struct  PlayableBehaviour_t4203540982  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEBEHAVIOUR_T4203540982_H
#ifndef STACKTRACEUTILITY_T3465565809_H
#define STACKTRACEUTILITY_T3465565809_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.StackTraceUtility
struct  StackTraceUtility_t3465565809  : public RuntimeObject
{
public:

public:
};

struct StackTraceUtility_t3465565809_StaticFields
{
public:
	// System.String UnityEngine.StackTraceUtility::projectFolder
	String_t* ___projectFolder_0;

public:
	inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); }
	inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
	inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
	inline void set_projectFolder_0(String_t* value)
	{
		___projectFolder_0 = value;
		Il2CppCodeGenWriteBarrier((&___projectFolder_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STACKTRACEUTILITY_T3465565809_H
#ifndef SYNCHRONIZATIONCONTEXT_T2326897723_H
#define SYNCHRONIZATIONCONTEXT_T2326897723_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Threading.SynchronizationContext
struct  SynchronizationContext_t2326897723  : public RuntimeObject
{
public:

public:
};

struct SynchronizationContext_t2326897723_ThreadStaticFields
{
public:
	// System.Threading.SynchronizationContext System.Threading.SynchronizationContext::currentContext
	SynchronizationContext_t2326897723 * ___currentContext_0;

public:
	inline static int32_t get_offset_of_currentContext_0() { return static_cast<int32_t>(offsetof(SynchronizationContext_t2326897723_ThreadStaticFields, ___currentContext_0)); }
	inline SynchronizationContext_t2326897723 * get_currentContext_0() const { return ___currentContext_0; }
	inline SynchronizationContext_t2326897723 ** get_address_of_currentContext_0() { return &___currentContext_0; }
	inline void set_currentContext_0(SynchronizationContext_t2326897723 * value)
	{
		___currentContext_0 = value;
		Il2CppCodeGenWriteBarrier((&___currentContext_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SYNCHRONIZATIONCONTEXT_T2326897723_H
#ifndef BASEINVOKABLECALL_T2703961024_H
#define BASEINVOKABLECALL_T2703961024_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.BaseInvokableCall
struct  BaseInvokableCall_t2703961024  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BASEINVOKABLECALL_T2703961024_H
#ifndef STACK_T2329662280_H
#define STACK_T2329662280_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Stack
struct  Stack_t2329662280  : public RuntimeObject
{
public:
	// System.Object[] System.Collections.Stack::contents
	ObjectU5BU5D_t2843939325* ___contents_0;
	// System.Int32 System.Collections.Stack::current
	int32_t ___current_1;
	// System.Int32 System.Collections.Stack::count
	int32_t ___count_2;
	// System.Int32 System.Collections.Stack::capacity
	int32_t ___capacity_3;
	// System.Int32 System.Collections.Stack::modCount
	int32_t ___modCount_4;

public:
	inline static int32_t get_offset_of_contents_0() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___contents_0)); }
	inline ObjectU5BU5D_t2843939325* get_contents_0() const { return ___contents_0; }
	inline ObjectU5BU5D_t2843939325** get_address_of_contents_0() { return &___contents_0; }
	inline void set_contents_0(ObjectU5BU5D_t2843939325* value)
	{
		___contents_0 = value;
		Il2CppCodeGenWriteBarrier((&___contents_0), value);
	}

	inline static int32_t get_offset_of_current_1() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___current_1)); }
	inline int32_t get_current_1() const { return ___current_1; }
	inline int32_t* get_address_of_current_1() { return &___current_1; }
	inline void set_current_1(int32_t value)
	{
		___current_1 = value;
	}

	inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___count_2)); }
	inline int32_t get_count_2() const { return ___count_2; }
	inline int32_t* get_address_of_count_2() { return &___count_2; }
	inline void set_count_2(int32_t value)
	{
		___count_2 = value;
	}

	inline static int32_t get_offset_of_capacity_3() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___capacity_3)); }
	inline int32_t get_capacity_3() const { return ___capacity_3; }
	inline int32_t* get_address_of_capacity_3() { return &___capacity_3; }
	inline void set_capacity_3(int32_t value)
	{
		___capacity_3 = value;
	}

	inline static int32_t get_offset_of_modCount_4() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___modCount_4)); }
	inline int32_t get_modCount_4() const { return ___modCount_4; }
	inline int32_t* get_address_of_modCount_4() { return &___modCount_4; }
	inline void set_modCount_4(int32_t value)
	{
		___modCount_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STACK_T2329662280_H
#ifndef ARGUMENTCACHE_T2187958399_H
#define ARGUMENTCACHE_T2187958399_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.ArgumentCache
struct  ArgumentCache_t2187958399  : public RuntimeObject
{
public:
	// UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
	Object_t631007953 * ___m_ObjectArgument_0;
	// System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
	String_t* ___m_ObjectArgumentAssemblyTypeName_1;
	// System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
	int32_t ___m_IntArgument_2;
	// System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
	float ___m_FloatArgument_3;
	// System.String UnityEngine.Events.ArgumentCache::m_StringArgument
	String_t* ___m_StringArgument_4;
	// System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
	bool ___m_BoolArgument_5;

public:
	inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); }
	inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
	inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
	inline void set_m_ObjectArgument_0(Object_t631007953 * value)
	{
		___m_ObjectArgument_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value);
	}

	inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); }
	inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
	inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
	inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
	{
		___m_ObjectArgumentAssemblyTypeName_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value);
	}

	inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); }
	inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
	inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
	inline void set_m_IntArgument_2(int32_t value)
	{
		___m_IntArgument_2 = value;
	}

	inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); }
	inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
	inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
	inline void set_m_FloatArgument_3(float value)
	{
		___m_FloatArgument_3 = value;
	}

	inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); }
	inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
	inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
	inline void set_m_StringArgument_4(String_t* value)
	{
		___m_StringArgument_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value);
	}

	inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); }
	inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
	inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
	inline void set_m_BoolArgument_5(bool value)
	{
		___m_BoolArgument_5 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ARGUMENTCACHE_T2187958399_H
#ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
#define CUSTOMYIELDINSTRUCTION_T1895667560_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CustomYieldInstruction
struct  CustomYieldInstruction_t1895667560  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
#ifndef PERSISTENTCALLGROUP_T3050769227_H
#define PERSISTENTCALLGROUP_T3050769227_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.PersistentCallGroup
struct  PersistentCallGroup_t3050769227  : public RuntimeObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
	List_1_t584821570 * ___m_Calls_0;

public:
	inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); }
	inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; }
	inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
	inline void set_m_Calls_0(List_1_t584821570 * value)
	{
		___m_Calls_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PERSISTENTCALLGROUP_T3050769227_H
#ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
#define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Internal.ExcludeFromDocsAttribute
struct  ExcludeFromDocsAttribute_t3592494112  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
#ifndef SINGLE_T1397266774_H
#define SINGLE_T1397266774_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Single
struct  Single_t1397266774 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_7;

public:
	inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
	inline float get_m_value_7() const { return ___m_value_7; }
	inline float* get_address_of_m_value_7() { return &___m_value_7; }
	inline void set_m_value_7(float value)
	{
		___m_value_7 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SINGLE_T1397266774_H
#ifndef GUID_T_H
#define GUID_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Guid
struct  Guid_t 
{
public:
	// System.Int32 System.Guid::_a
	int32_t ____a_0;
	// System.Int16 System.Guid::_b
	int16_t ____b_1;
	// System.Int16 System.Guid::_c
	int16_t ____c_2;
	// System.Byte System.Guid::_d
	uint8_t ____d_3;
	// System.Byte System.Guid::_e
	uint8_t ____e_4;
	// System.Byte System.Guid::_f
	uint8_t ____f_5;
	// System.Byte System.Guid::_g
	uint8_t ____g_6;
	// System.Byte System.Guid::_h
	uint8_t ____h_7;
	// System.Byte System.Guid::_i
	uint8_t ____i_8;
	// System.Byte System.Guid::_j
	uint8_t ____j_9;
	// System.Byte System.Guid::_k
	uint8_t ____k_10;

public:
	inline static int32_t get_offset_of__a_0() { return static_cast<int32_t>(offsetof(Guid_t, ____a_0)); }
	inline int32_t get__a_0() const { return ____a_0; }
	inline int32_t* get_address_of__a_0() { return &____a_0; }
	inline void set__a_0(int32_t value)
	{
		____a_0 = value;
	}

	inline static int32_t get_offset_of__b_1() { return static_cast<int32_t>(offsetof(Guid_t, ____b_1)); }
	inline int16_t get__b_1() const { return ____b_1; }
	inline int16_t* get_address_of__b_1() { return &____b_1; }
	inline void set__b_1(int16_t value)
	{
		____b_1 = value;
	}

	inline static int32_t get_offset_of__c_2() { return static_cast<int32_t>(offsetof(Guid_t, ____c_2)); }
	inline int16_t get__c_2() const { return ____c_2; }
	inline int16_t* get_address_of__c_2() { return &____c_2; }
	inline void set__c_2(int16_t value)
	{
		____c_2 = value;
	}

	inline static int32_t get_offset_of__d_3() { return static_cast<int32_t>(offsetof(Guid_t, ____d_3)); }
	inline uint8_t get__d_3() const { return ____d_3; }
	inline uint8_t* get_address_of__d_3() { return &____d_3; }
	inline void set__d_3(uint8_t value)
	{
		____d_3 = value;
	}

	inline static int32_t get_offset_of__e_4() { return static_cast<int32_t>(offsetof(Guid_t, ____e_4)); }
	inline uint8_t get__e_4() const { return ____e_4; }
	inline uint8_t* get_address_of__e_4() { return &____e_4; }
	inline void set__e_4(uint8_t value)
	{
		____e_4 = value;
	}

	inline static int32_t get_offset_of__f_5() { return static_cast<int32_t>(offsetof(Guid_t, ____f_5)); }
	inline uint8_t get__f_5() const { return ____f_5; }
	inline uint8_t* get_address_of__f_5() { return &____f_5; }
	inline void set__f_5(uint8_t value)
	{
		____f_5 = value;
	}

	inline static int32_t get_offset_of__g_6() { return static_cast<int32_t>(offsetof(Guid_t, ____g_6)); }
	inline uint8_t get__g_6() const { return ____g_6; }
	inline uint8_t* get_address_of__g_6() { return &____g_6; }
	inline void set__g_6(uint8_t value)
	{
		____g_6 = value;
	}

	inline static int32_t get_offset_of__h_7() { return static_cast<int32_t>(offsetof(Guid_t, ____h_7)); }
	inline uint8_t get__h_7() const { return ____h_7; }
	inline uint8_t* get_address_of__h_7() { return &____h_7; }
	inline void set__h_7(uint8_t value)
	{
		____h_7 = value;
	}

	inline static int32_t get_offset_of__i_8() { return static_cast<int32_t>(offsetof(Guid_t, ____i_8)); }
	inline uint8_t get__i_8() const { return ____i_8; }
	inline uint8_t* get_address_of__i_8() { return &____i_8; }
	inline void set__i_8(uint8_t value)
	{
		____i_8 = value;
	}

	inline static int32_t get_offset_of__j_9() { return static_cast<int32_t>(offsetof(Guid_t, ____j_9)); }
	inline uint8_t get__j_9() const { return ____j_9; }
	inline uint8_t* get_address_of__j_9() { return &____j_9; }
	inline void set__j_9(uint8_t value)
	{
		____j_9 = value;
	}

	inline static int32_t get_offset_of__k_10() { return static_cast<int32_t>(offsetof(Guid_t, ____k_10)); }
	inline uint8_t get__k_10() const { return ____k_10; }
	inline uint8_t* get_address_of__k_10() { return &____k_10; }
	inline void set__k_10(uint8_t value)
	{
		____k_10 = value;
	}
};

struct Guid_t_StaticFields
{
public:
	// System.Guid System.Guid::Empty
	Guid_t  ___Empty_11;
	// System.Object System.Guid::_rngAccess
	RuntimeObject * ____rngAccess_12;
	// System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
	RandomNumberGenerator_t386037858 * ____rng_13;

public:
	inline static int32_t get_offset_of_Empty_11() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_11)); }
	inline Guid_t  get_Empty_11() const { return ___Empty_11; }
	inline Guid_t * get_address_of_Empty_11() { return &___Empty_11; }
	inline void set_Empty_11(Guid_t  value)
	{
		___Empty_11 = value;
	}

	inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
	inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
	inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
	inline void set__rngAccess_12(RuntimeObject * value)
	{
		____rngAccess_12 = value;
		Il2CppCodeGenWriteBarrier((&____rngAccess_12), value);
	}

	inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
	inline RandomNumberGenerator_t386037858 * get__rng_13() const { return ____rng_13; }
	inline RandomNumberGenerator_t386037858 ** get_address_of__rng_13() { return &____rng_13; }
	inline void set__rng_13(RandomNumberGenerator_t386037858 * value)
	{
		____rng_13 = value;
		Il2CppCodeGenWriteBarrier((&____rng_13), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GUID_T_H
#ifndef UNITYEVENT_1_T3832605257_H
#define UNITYEVENT_1_T3832605257_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEvent`1<System.Int32>
struct  UnityEvent_1_t3832605257  : public UnityEventBase_t3960448221
{
public:
	// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
	ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;

public:
	inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3832605257, ___m_InvokeArray_4)); }
	inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
	inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
	inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
	{
		___m_InvokeArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENT_1_T3832605257_H
#ifndef PRESERVEATTRIBUTE_T1583619344_H
#define PRESERVEATTRIBUTE_T1583619344_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Scripting.PreserveAttribute
struct  PreserveAttribute_t1583619344  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PRESERVEATTRIBUTE_T1583619344_H
#ifndef GENERICSTACK_T1310059385_H
#define GENERICSTACK_T1310059385_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngineInternal.GenericStack
struct  GenericStack_t1310059385  : public Stack_t2329662280
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GENERICSTACK_T1310059385_H
#ifndef TYPEINFERENCERULEATTRIBUTE_T254868554_H
#define TYPEINFERENCERULEATTRIBUTE_T254868554_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngineInternal.TypeInferenceRuleAttribute
struct  TypeInferenceRuleAttribute_t254868554  : public Attribute_t861562559
{
public:
	// System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
	String_t* ____rule_0;

public:
	inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_t254868554, ____rule_0)); }
	inline String_t* get__rule_0() const { return ____rule_0; }
	inline String_t** get_address_of__rule_0() { return &____rule_0; }
	inline void set__rule_0(String_t* value)
	{
		____rule_0 = value;
		Il2CppCodeGenWriteBarrier((&____rule_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TYPEINFERENCERULEATTRIBUTE_T254868554_H
#ifndef UNITYEVENT_1_T2052235288_H
#define UNITYEVENT_1_T2052235288_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct  UnityEvent_1_t2052235288  : public UnityEventBase_t3960448221
{
public:
	// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
	ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;

public:
	inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2052235288, ___m_InvokeArray_4)); }
	inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
	inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
	inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
	{
		___m_InvokeArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENT_1_T2052235288_H
#ifndef CSSSIZE_T3377836552_H
#define CSSSIZE_T3377836552_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CSSLayout.CSSSize
struct  CSSSize_t3377836552 
{
public:
	// System.Single UnityEngine.CSSLayout.CSSSize::width
	float ___width_0;
	// System.Single UnityEngine.CSSLayout.CSSSize::height
	float ___height_1;

public:
	inline static int32_t get_offset_of_width_0() { return static_cast<int32_t>(offsetof(CSSSize_t3377836552, ___width_0)); }
	inline float get_width_0() const { return ___width_0; }
	inline float* get_address_of_width_0() { return &___width_0; }
	inline void set_width_0(float value)
	{
		___width_0 = value;
	}

	inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(CSSSize_t3377836552, ___height_1)); }
	inline float get_height_1() const { return ___height_1; }
	inline float* get_address_of_height_1() { return &___height_1; }
	inline void set_height_1(float value)
	{
		___height_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CSSSIZE_T3377836552_H
#ifndef UILINEINFO_T4195266810_H
#define UILINEINFO_T4195266810_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UILineInfo
struct  UILineInfo_t4195266810 
{
public:
	// System.Int32 UnityEngine.UILineInfo::startCharIdx
	int32_t ___startCharIdx_0;
	// System.Int32 UnityEngine.UILineInfo::height
	int32_t ___height_1;
	// System.Single UnityEngine.UILineInfo::topY
	float ___topY_2;
	// System.Single UnityEngine.UILineInfo::leading
	float ___leading_3;

public:
	inline static int32_t get_offset_of_startCharIdx_0() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___startCharIdx_0)); }
	inline int32_t get_startCharIdx_0() const { return ___startCharIdx_0; }
	inline int32_t* get_address_of_startCharIdx_0() { return &___startCharIdx_0; }
	inline void set_startCharIdx_0(int32_t value)
	{
		___startCharIdx_0 = value;
	}

	inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___height_1)); }
	inline int32_t get_height_1() const { return ___height_1; }
	inline int32_t* get_address_of_height_1() { return &___height_1; }
	inline void set_height_1(int32_t value)
	{
		___height_1 = value;
	}

	inline static int32_t get_offset_of_topY_2() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___topY_2)); }
	inline float get_topY_2() const { return ___topY_2; }
	inline float* get_address_of_topY_2() { return &___topY_2; }
	inline void set_topY_2(float value)
	{
		___topY_2 = value;
	}

	inline static int32_t get_offset_of_leading_3() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___leading_3)); }
	inline float get_leading_3() const { return ___leading_3; }
	inline float* get_address_of_leading_3() { return &___leading_3; }
	inline void set_leading_3(float value)
	{
		___leading_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UILINEINFO_T4195266810_H
#ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H
#define DEFAULTVALUEATTRIBUTE_T2337225216_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Internal.DefaultValueAttribute
struct  DefaultValueAttribute_t2337225216  : public Attribute_t861562559
{
public:
	// System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
	RuntimeObject * ___DefaultValue_0;

public:
	inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); }
	inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
	inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
	inline void set_DefaultValue_0(RuntimeObject * value)
	{
		___DefaultValue_0 = value;
		Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DEFAULTVALUEATTRIBUTE_T2337225216_H
#ifndef VOID_T1185182177_H
#define VOID_T1185182177_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Void
struct  Void_t1185182177 
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VOID_T1185182177_H
#ifndef ENUM_T4135868527_H
#define ENUM_T4135868527_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Enum
struct  Enum_t4135868527  : public ValueType_t3640485471
{
public:

public:
};

struct Enum_t4135868527_StaticFields
{
public:
	// System.Char[] System.Enum::split_char
	CharU5BU5D_t3528271667* ___split_char_0;

public:
	inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
	inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
	inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
	inline void set_split_char_0(CharU5BU5D_t3528271667* value)
	{
		___split_char_0 = value;
		Il2CppCodeGenWriteBarrier((&___split_char_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t4135868527_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t4135868527_marshaled_com
{
};
#endif // ENUM_T4135868527_H
#ifndef FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
#define FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct  FormerlySerializedAsAttribute_t2859083114  : public Attribute_t861562559
{
public:
	// System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
	String_t* ___m_oldName_0;

public:
	inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t2859083114, ___m_oldName_0)); }
	inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
	inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
	inline void set_m_oldName_0(String_t* value)
	{
		___m_oldName_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_oldName_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
#ifndef INTPTR_T_H
#define INTPTR_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INTPTR_T_H
#ifndef PREFERBINARYSERIALIZATION_T2906007930_H
#define PREFERBINARYSERIALIZATION_T2906007930_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PreferBinarySerialization
struct  PreferBinarySerialization_t2906007930  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PREFERBINARYSERIALIZATION_T2906007930_H
#ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
#define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeFixedLengthAttribute
struct  NativeFixedLengthAttribute_t71849338  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
#ifndef UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
#define UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UnitySynchronizationContext
struct  UnitySynchronizationContext_t1887453786  : public SynchronizationContext_t2326897723
{
public:
	// System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
	Queue_1_t1200778106 * ___m_AsyncWorkQueue_1;
	// System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
	int32_t ___m_MainThreadID_2;

public:
	inline static int32_t get_offset_of_m_AsyncWorkQueue_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_AsyncWorkQueue_1)); }
	inline Queue_1_t1200778106 * get_m_AsyncWorkQueue_1() const { return ___m_AsyncWorkQueue_1; }
	inline Queue_1_t1200778106 ** get_address_of_m_AsyncWorkQueue_1() { return &___m_AsyncWorkQueue_1; }
	inline void set_m_AsyncWorkQueue_1(Queue_1_t1200778106 * value)
	{
		___m_AsyncWorkQueue_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_AsyncWorkQueue_1), value);
	}

	inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_MainThreadID_2)); }
	inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
	inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
	inline void set_m_MainThreadID_2(int32_t value)
	{
		___m_MainThreadID_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
#ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
#define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct  NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
#ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
#define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute
struct  NativeContainerIsAtomicWriteOnlyAttribute_t394027931  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
#ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H
#define NATIVECONTAINERATTRIBUTE_T2600515814_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerAttribute
struct  NativeContainerAttribute_t2600515814  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERATTRIBUTE_T2600515814_H
#ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
#define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute
struct  NativeDisableParallelForRestrictionAttribute_t3089424280  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
#ifndef WORKREQUEST_T1354518612_H
#define WORKREQUEST_T1354518612_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UnitySynchronizationContext/WorkRequest
struct  WorkRequest_t1354518612 
{
public:
	// System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
	SendOrPostCallback_t2750080073 * ___m_DelagateCallback_0;
	// System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
	RuntimeObject * ___m_DelagateState_1;
	// System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
	ManualResetEvent_t451242010 * ___m_WaitHandle_2;

public:
	inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateCallback_0)); }
	inline SendOrPostCallback_t2750080073 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
	inline SendOrPostCallback_t2750080073 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
	inline void set_m_DelagateCallback_0(SendOrPostCallback_t2750080073 * value)
	{
		___m_DelagateCallback_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_DelagateCallback_0), value);
	}

	inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateState_1)); }
	inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
	inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
	inline void set_m_DelagateState_1(RuntimeObject * value)
	{
		___m_DelagateState_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_DelagateState_1), value);
	}

	inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_WaitHandle_2)); }
	inline ManualResetEvent_t451242010 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
	inline ManualResetEvent_t451242010 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
	inline void set_m_WaitHandle_2(ManualResetEvent_t451242010 * value)
	{
		___m_WaitHandle_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_WaitHandle_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t1354518612_marshaled_pinvoke
{
	Il2CppMethodPointer ___m_DelagateCallback_0;
	Il2CppIUnknown* ___m_DelagateState_1;
	ManualResetEvent_t451242010 * ___m_WaitHandle_2;
};
// Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t1354518612_marshaled_com
{
	Il2CppMethodPointer ___m_DelagateCallback_0;
	Il2CppIUnknown* ___m_DelagateState_1;
	ManualResetEvent_t451242010 * ___m_WaitHandle_2;
};
#endif // WORKREQUEST_T1354518612_H
#ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
#define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeMatchesParallelForLengthAttribute
struct  NativeMatchesParallelForLengthAttribute_t3874858371  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
#ifndef UNITYEVENT_T2581268647_H
#define UNITYEVENT_T2581268647_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEvent
struct  UnityEvent_t2581268647  : public UnityEventBase_t3960448221
{
public:
	// System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
	ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;

public:
	inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); }
	inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
	inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
	inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
	{
		___m_InvokeArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENT_T2581268647_H
#ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
#define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct  NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
#ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
#define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.DeallocateOnJobCompletionAttribute
struct  DeallocateOnJobCompletionAttribute_t3131681843  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
#ifndef VECTOR2_T2156229523_H
#define VECTOR2_T2156229523_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector2
struct  Vector2_t2156229523 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_t2156229523_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_t2156229523  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_t2156229523  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_t2156229523  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_t2156229523  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_t2156229523  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_t2156229523  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_t2156229523  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_t2156229523  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
	inline Vector2_t2156229523  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_t2156229523  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
	inline Vector2_t2156229523  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_t2156229523  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
	inline Vector2_t2156229523  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_t2156229523  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
	inline Vector2_t2156229523  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_t2156229523  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
	inline Vector2_t2156229523  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_t2156229523  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
	inline Vector2_t2156229523  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_t2156229523  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_t2156229523  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_t2156229523  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_t2156229523  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_t2156229523  value)
	{
		___negativeInfinityVector_9 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR2_T2156229523_H
#ifndef VECTOR4_T3319028937_H
#define VECTOR4_T3319028937_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector4
struct  Vector4_t3319028937 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_t3319028937_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_t3319028937  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_t3319028937  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_t3319028937  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_t3319028937  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
	inline Vector4_t3319028937  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_t3319028937  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
	inline Vector4_t3319028937  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_t3319028937  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_t3319028937  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_t3319028937  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_t3319028937  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_t3319028937  value)
	{
		___negativeInfinityVector_8 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR4_T3319028937_H
#ifndef WRITEONLYATTRIBUTE_T595109273_H
#define WRITEONLYATTRIBUTE_T595109273_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.WriteOnlyAttribute
struct  WriteOnlyAttribute_t595109273  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // WRITEONLYATTRIBUTE_T595109273_H
#ifndef READONLYATTRIBUTE_T2029203740_H
#define READONLYATTRIBUTE_T2029203740_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.ReadOnlyAttribute
struct  ReadOnlyAttribute_t2029203740  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // READONLYATTRIBUTE_T2029203740_H
#ifndef WAITFORSECONDSREALTIME_T189548121_H
#define WAITFORSECONDSREALTIME_T189548121_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.WaitForSecondsRealtime
struct  WaitForSecondsRealtime_t189548121  : public CustomYieldInstruction_t1895667560
{
public:
	// System.Single UnityEngine.WaitForSecondsRealtime::waitTime
	float ___waitTime_0;

public:
	inline static int32_t get_offset_of_waitTime_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t189548121, ___waitTime_0)); }
	inline float get_waitTime_0() const { return ___waitTime_0; }
	inline float* get_address_of_waitTime_0() { return &___waitTime_0; }
	inline void set_waitTime_0(float value)
	{
		___waitTime_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // WAITFORSECONDSREALTIME_T189548121_H
#ifndef UNITYEXCEPTION_T3598173660_H
#define UNITYEXCEPTION_T3598173660_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UnityException
struct  UnityException_t3598173660  : public Exception_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEXCEPTION_T3598173660_H
#ifndef INVOKABLECALL_T832123510_H
#define INVOKABLECALL_T832123510_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.InvokableCall
struct  InvokableCall_t832123510  : public BaseInvokableCall_t2703961024
{
public:
	// UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
	UnityAction_t3245792599 * ___Delegate_0;

public:
	inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_t832123510, ___Delegate_0)); }
	inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; }
	inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; }
	inline void set_Delegate_0(UnityAction_t3245792599 * value)
	{
		___Delegate_0 = value;
		Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVOKABLECALL_T832123510_H
#ifndef DATASTREAMTYPE_T4132467813_H
#define DATASTREAMTYPE_T4132467813_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.DataStreamType
struct  DataStreamType_t4132467813 
{
public:
	// System.Int32 UnityEngine.Playables.DataStreamType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DataStreamType_t4132467813, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DATASTREAMTYPE_T4132467813_H
#ifndef RENDERTEXTUREFORMAT_T962350765_H
#define RENDERTEXTUREFORMAT_T962350765_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RenderTextureFormat
struct  RenderTextureFormat_t962350765 
{
public:
	// System.Int32 UnityEngine.RenderTextureFormat::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t962350765, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERTEXTUREFORMAT_T962350765_H
#ifndef TEXTUREDIMENSION_T3933106086_H
#define TEXTUREDIMENSION_T3933106086_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.TextureDimension
struct  TextureDimension_t3933106086 
{
public:
	// System.Int32 UnityEngine.Rendering.TextureDimension::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureDimension_t3933106086, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREDIMENSION_T3933106086_H
#ifndef SHADOWSAMPLINGMODE_T838715745_H
#define SHADOWSAMPLINGMODE_T838715745_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.ShadowSamplingMode
struct  ShadowSamplingMode_t838715745 
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t838715745, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SHADOWSAMPLINGMODE_T838715745_H
#ifndef VRTEXTUREUSAGE_T3142149582_H
#define VRTEXTUREUSAGE_T3142149582_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.VRTextureUsage
struct  VRTextureUsage_t3142149582 
{
public:
	// System.Int32 UnityEngine.VRTextureUsage::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3142149582, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VRTEXTUREUSAGE_T3142149582_H
#ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H
#define RENDERTEXTURECREATIONFLAGS_T557679221_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RenderTextureCreationFlags
struct  RenderTextureCreationFlags_t557679221 
{
public:
	// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERTEXTURECREATIONFLAGS_T557679221_H
#ifndef RENDERTEXTUREMEMORYLESS_T852891252_H
#define RENDERTEXTUREMEMORYLESS_T852891252_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RenderTextureMemoryless
struct  RenderTextureMemoryless_t852891252 
{
public:
	// System.Int32 UnityEngine.RenderTextureMemoryless::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERTEXTUREMEMORYLESS_T852891252_H
#ifndef UNITYEVENTCALLSTATE_T3448586328_H
#define UNITYEVENTCALLSTATE_T3448586328_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEventCallState
struct  UnityEventCallState_t3448586328 
{
public:
	// System.Int32 UnityEngine.Events.UnityEventCallState::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UnityEventCallState_t3448586328, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENTCALLSTATE_T3448586328_H
#ifndef PERSISTENTLISTENERMODE_T232255230_H
#define PERSISTENTLISTENERMODE_T232255230_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.PersistentListenerMode
struct  PersistentListenerMode_t232255230 
{
public:
	// System.Int32 UnityEngine.Events.PersistentListenerMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t232255230, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PERSISTENTLISTENERMODE_T232255230_H
#ifndef OBJECT_T631007953_H
#define OBJECT_T631007953_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Object
struct  Object_t631007953  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_t631007953_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_t631007953_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_t631007953_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};
#endif // OBJECT_T631007953_H
#ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
#define PLAYABLEOUTPUTHANDLE_T4208053793_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableOutputHandle
struct  PlayableOutputHandle_t4208053793 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
#ifndef LOGTYPE_T73765434_H
#define LOGTYPE_T73765434_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.LogType
struct  LogType_t73765434 
{
public:
	// System.Int32 UnityEngine.LogType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LogType_t73765434, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOGTYPE_T73765434_H
#ifndef TRACKEDREFERENCE_T1199777556_H
#define TRACKEDREFERENCE_T1199777556_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TrackedReference
struct  TrackedReference_t1199777556  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.TrackedReference::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_t1199777556_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_t1199777556_marshaled_com
{
	intptr_t ___m_Ptr_0;
};
#endif // TRACKEDREFERENCE_T1199777556_H
#ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
#define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TouchScreenKeyboardType
struct  TouchScreenKeyboardType_t1530597702 
{
public:
	// System.Int32 UnityEngine.TouchScreenKeyboardType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
#ifndef UICHARINFO_T75501106_H
#define UICHARINFO_T75501106_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UICharInfo
struct  UICharInfo_t75501106 
{
public:
	// UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos
	Vector2_t2156229523  ___cursorPos_0;
	// System.Single UnityEngine.UICharInfo::charWidth
	float ___charWidth_1;

public:
	inline static int32_t get_offset_of_cursorPos_0() { return static_cast<int32_t>(offsetof(UICharInfo_t75501106, ___cursorPos_0)); }
	inline Vector2_t2156229523  get_cursorPos_0() const { return ___cursorPos_0; }
	inline Vector2_t2156229523 * get_address_of_cursorPos_0() { return &___cursorPos_0; }
	inline void set_cursorPos_0(Vector2_t2156229523  value)
	{
		___cursorPos_0 = value;
	}

	inline static int32_t get_offset_of_charWidth_1() { return static_cast<int32_t>(offsetof(UICharInfo_t75501106, ___charWidth_1)); }
	inline float get_charWidth_1() const { return ___charWidth_1; }
	inline float* get_address_of_charWidth_1() { return &___charWidth_1; }
	inline void set_charWidth_1(float value)
	{
		___charWidth_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UICHARINFO_T75501106_H
#ifndef VERTICALWRAPMODE_T2936607737_H
#define VERTICALWRAPMODE_T2936607737_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.VerticalWrapMode
struct  VerticalWrapMode_t2936607737 
{
public:
	// System.Int32 UnityEngine.VerticalWrapMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t2936607737, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VERTICALWRAPMODE_T2936607737_H
#ifndef TEXTANCHOR_T2035777396_H
#define TEXTANCHOR_T2035777396_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextAnchor
struct  TextAnchor_t2035777396 
{
public:
	// System.Int32 UnityEngine.TextAnchor::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextAnchor_t2035777396, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTANCHOR_T2035777396_H
#ifndef DELEGATE_T1188392813_H
#define DELEGATE_T1188392813_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Delegate
struct  Delegate_t1188392813  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_5;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_6;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_7;
	// System.DelegateData System.Delegate::data
	DelegateData_t1677132599 * ___data_8;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
	inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(intptr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_target_2), value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
	inline intptr_t get_method_3() const { return ___method_3; }
	inline intptr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(intptr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
	inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(intptr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
	inline intptr_t get_method_code_5() const { return ___method_code_5; }
	inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
	inline void set_method_code_5(intptr_t value)
	{
		___method_code_5 = value;
	}

	inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
	inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
	inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
	inline void set_method_info_6(MethodInfo_t * value)
	{
		___method_info_6 = value;
		Il2CppCodeGenWriteBarrier((&___method_info_6), value);
	}

	inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
	inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
	inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
	inline void set_original_method_info_7(MethodInfo_t * value)
	{
		___original_method_info_7 = value;
		Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
	}

	inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
	inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
	inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
	inline void set_data_8(DelegateData_t1677132599 * value)
	{
		___data_8 = value;
		Il2CppCodeGenWriteBarrier((&___data_8), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DELEGATE_T1188392813_H
#ifndef HORIZONTALWRAPMODE_T2172737147_H
#define HORIZONTALWRAPMODE_T2172737147_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.HorizontalWrapMode
struct  HorizontalWrapMode_t2172737147 
{
public:
	// System.Int32 UnityEngine.HorizontalWrapMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_t2172737147, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // HORIZONTALWRAPMODE_T2172737147_H
#ifndef LOCALNOTIFICATION_T1697500732_H
#define LOCALNOTIFICATION_T1697500732_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.iOS.LocalNotification
struct  LocalNotification_t1697500732  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

struct LocalNotification_t1697500732_StaticFields
{
public:
	// System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks
	int64_t ___m_NSReferenceDateTicks_1;

public:
	inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); }
	inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; }
	inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; }
	inline void set_m_NSReferenceDateTicks_1(int64_t value)
	{
		___m_NSReferenceDateTicks_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOCALNOTIFICATION_T1697500732_H
#ifndef REMOTENOTIFICATION_T818046696_H
#define REMOTENOTIFICATION_T818046696_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.iOS.RemoteNotification
struct  RemoteNotification_t818046696  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // REMOTENOTIFICATION_T818046696_H
#ifndef CONNECTIONCHANGEEVENT_T3251856151_H
#define CONNECTIONCHANGEEVENT_T3251856151_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct  ConnectionChangeEvent_t3251856151  : public UnityEvent_1_t3832605257
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CONNECTIONCHANGEEVENT_T3251856151_H
#ifndef U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
#define U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0
struct  U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441  : public RuntimeObject
{
public:
	// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::messageId
	Guid_t  ___messageId_0;

public:
	inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441, ___messageId_0)); }
	inline Guid_t  get_messageId_0() const { return ___messageId_0; }
	inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
	inline void set_messageId_0(Guid_t  value)
	{
		___messageId_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
#ifndef MESSAGEEVENT_T1491597365_H
#define MESSAGEEVENT_T1491597365_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct  MessageEvent_t1491597365  : public UnityEvent_1_t2052235288
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MESSAGEEVENT_T1491597365_H
#ifndef PLAYABLEHANDLE_T1095853803_H
#define PLAYABLEHANDLE_T1095853803_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableHandle
struct  PlayableHandle_t1095853803 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEHANDLE_T1095853803_H
#ifndef CSSMEASUREMODE_T3184398371_H
#define CSSMEASUREMODE_T3184398371_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CSSLayout.CSSMeasureMode
struct  CSSMeasureMode_t3184398371 
{
public:
	// System.Int32 UnityEngine.CSSLayout.CSSMeasureMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CSSMeasureMode_t3184398371, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CSSMEASUREMODE_T3184398371_H
#ifndef PLAYABLEGRAPH_T3515989261_H
#define PLAYABLEGRAPH_T3515989261_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableGraph
struct  PlayableGraph_t3515989261 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
	intptr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEGRAPH_T3515989261_H
#ifndef TYPEINFERENCERULES_T96689094_H
#define TYPEINFERENCERULES_T96689094_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngineInternal.TypeInferenceRules
struct  TypeInferenceRules_t96689094 
{
public:
	// System.Int32 UnityEngineInternal.TypeInferenceRules::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TypeInferenceRules_t96689094, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TYPEINFERENCERULES_T96689094_H
#ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H
#define TEXTUREPLAYABLEOUTPUT_T648497447_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.TexturePlayableOutput
struct  TexturePlayableOutput_t648497447 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
	PlayableOutputHandle_t4208053793  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); }
	inline PlayableOutputHandle_t4208053793  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t4208053793  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREPLAYABLEOUTPUT_T648497447_H
#ifndef PLAYABLEOUTPUT_T3179894105_H
#define PLAYABLEOUTPUT_T3179894105_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableOutput
struct  PlayableOutput_t3179894105 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
	PlayableOutputHandle_t4208053793  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); }
	inline PlayableOutputHandle_t4208053793  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t4208053793  value)
	{
		___m_Handle_0 = value;
	}
};

struct PlayableOutput_t3179894105_StaticFields
{
public:
	// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
	PlayableOutput_t3179894105  ___m_NullPlayableOutput_1;

public:
	inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); }
	inline PlayableOutput_t3179894105  get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
	inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
	inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105  value)
	{
		___m_NullPlayableOutput_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUT_T3179894105_H
#ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H
#define SCRIPTPLAYABLEOUTPUT_T2715692609_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.ScriptPlayableOutput
struct  ScriptPlayableOutput_t2715692609 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
	PlayableOutputHandle_t4208053793  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); }
	inline PlayableOutputHandle_t4208053793  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t4208053793  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H
#ifndef TEXTUREMIXERPLAYABLE_T2398603962_H
#define TEXTUREMIXERPLAYABLE_T2398603962_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.TextureMixerPlayable
struct  TextureMixerPlayable_t2398603962 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREMIXERPLAYABLE_T2398603962_H
#ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H
#define RENDERTEXTUREDESCRIPTOR_T1974534975_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RenderTextureDescriptor
struct  RenderTextureDescriptor_t1974534975 
{
public:
	// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
	int32_t ___U3CwidthU3Ek__BackingField_0;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
	int32_t ___U3CheightU3Ek__BackingField_1;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
	int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
	int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
	// System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS
	int32_t ____bindMS_4;
	// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::<colorFormat>k__BackingField
	int32_t ___U3CcolorFormatU3Ek__BackingField_5;
	// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
	int32_t ____depthBufferBits_6;
	// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
	int32_t ___U3CdimensionU3Ek__BackingField_8;
	// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
	int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
	// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
	int32_t ___U3CvrUsageU3Ek__BackingField_10;
	// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
	int32_t ____flags_11;
	// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
	int32_t ___U3CmemorylessU3Ek__BackingField_12;

public:
	inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); }
	inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
	inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
	inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
	{
		___U3CwidthU3Ek__BackingField_0 = value;
	}

	inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); }
	inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
	inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
	{
		___U3CheightU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
	inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
	inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
	{
		___U3CmsaaSamplesU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); }
	inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
	inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
	{
		___U3CvolumeDepthU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of__bindMS_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); }
	inline int32_t get__bindMS_4() const { return ____bindMS_4; }
	inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; }
	inline void set__bindMS_4(int32_t value)
	{
		____bindMS_4 = value;
	}

	inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); }
	inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; }
	inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; }
	inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value)
	{
		___U3CcolorFormatU3Ek__BackingField_5 = value;
	}

	inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); }
	inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; }
	inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; }
	inline void set__depthBufferBits_6(int32_t value)
	{
		____depthBufferBits_6 = value;
	}

	inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); }
	inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; }
	inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; }
	inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value)
	{
		___U3CdimensionU3Ek__BackingField_8 = value;
	}

	inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); }
	inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; }
	inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; }
	inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value)
	{
		___U3CshadowSamplingModeU3Ek__BackingField_9 = value;
	}

	inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); }
	inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; }
	inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; }
	inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value)
	{
		___U3CvrUsageU3Ek__BackingField_10 = value;
	}

	inline static int32_t get_offset_of__flags_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); }
	inline int32_t get__flags_11() const { return ____flags_11; }
	inline int32_t* get_address_of__flags_11() { return &____flags_11; }
	inline void set__flags_11(int32_t value)
	{
		____flags_11 = value;
	}

	inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); }
	inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; }
	inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; }
	inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value)
	{
		___U3CmemorylessU3Ek__BackingField_12 = value;
	}
};

struct RenderTextureDescriptor_t1974534975_StaticFields
{
public:
	// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
	Int32U5BU5D_t385246372* ___depthFormatBits_7;

public:
	inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); }
	inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; }
	inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; }
	inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value)
	{
		___depthFormatBits_7 = value;
		Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H
#ifndef SCRIPTABLEOBJECT_T2528358522_H
#define SCRIPTABLEOBJECT_T2528358522_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ScriptableObject
struct  ScriptableObject_t2528358522  : public Object_t631007953
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
{
};
#endif // SCRIPTABLEOBJECT_T2528358522_H
#ifndef PLAYABLEBINDING_T354260709_H
#define PLAYABLEBINDING_T354260709_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableBinding
struct  PlayableBinding_t354260709 
{
public:
	union
	{
		struct
		{
			// System.String UnityEngine.Playables.PlayableBinding::<streamName>k__BackingField
			String_t* ___U3CstreamNameU3Ek__BackingField_2;
			// UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::<streamType>k__BackingField
			int32_t ___U3CstreamTypeU3Ek__BackingField_3;
			// UnityEngine.Object UnityEngine.Playables.PlayableBinding::<sourceObject>k__BackingField
			Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4;
			// System.Type UnityEngine.Playables.PlayableBinding::<sourceBindingType>k__BackingField
			Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
		};
		uint8_t PlayableBinding_t354260709__padding[1];
	};

public:
	inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); }
	inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; }
	inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; }
	inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value)
	{
		___U3CstreamNameU3Ek__BackingField_2 = value;
		Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value);
	}

	inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); }
	inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; }
	inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value)
	{
		___U3CstreamTypeU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); }
	inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; }
	inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; }
	inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value)
	{
		___U3CsourceObjectU3Ek__BackingField_4 = value;
		Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value);
	}

	inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); }
	inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; }
	inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; }
	inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value)
	{
		___U3CsourceBindingTypeU3Ek__BackingField_5 = value;
		Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value);
	}
};

struct PlayableBinding_t354260709_StaticFields
{
public:
	// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
	PlayableBindingU5BU5D_t829358056* ___None_0;
	// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
	double ___DefaultDuration_1;

public:
	inline static int32_t get_offset_of_None_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); }
	inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; }
	inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; }
	inline void set_None_0(PlayableBindingU5BU5D_t829358056* value)
	{
		___None_0 = value;
		Il2CppCodeGenWriteBarrier((&___None_0), value);
	}

	inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); }
	inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; }
	inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; }
	inline void set_DefaultDuration_1(double value)
	{
		___DefaultDuration_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t354260709_marshaled_pinvoke
{
	union
	{
		struct
		{
			char* ___U3CstreamNameU3Ek__BackingField_2;
			int32_t ___U3CstreamTypeU3Ek__BackingField_3;
			Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4;
			Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
		};
		uint8_t PlayableBinding_t354260709__padding[1];
	};
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t354260709_marshaled_com
{
	union
	{
		struct
		{
			Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2;
			int32_t ___U3CstreamTypeU3Ek__BackingField_3;
			Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4;
			Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
		};
		uint8_t PlayableBinding_t354260709__padding[1];
	};
};
#endif // PLAYABLEBINDING_T354260709_H
#ifndef FONT_T1956802104_H
#define FONT_T1956802104_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Font
struct  Font_t1956802104  : public Object_t631007953
{
public:
	// UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
	FontTextureRebuildCallback_t2467502454 * ___m_FontTextureRebuildCallback_3;

public:
	inline static int32_t get_offset_of_m_FontTextureRebuildCallback_3() { return static_cast<int32_t>(offsetof(Font_t1956802104, ___m_FontTextureRebuildCallback_3)); }
	inline FontTextureRebuildCallback_t2467502454 * get_m_FontTextureRebuildCallback_3() const { return ___m_FontTextureRebuildCallback_3; }
	inline FontTextureRebuildCallback_t2467502454 ** get_address_of_m_FontTextureRebuildCallback_3() { return &___m_FontTextureRebuildCallback_3; }
	inline void set_m_FontTextureRebuildCallback_3(FontTextureRebuildCallback_t2467502454 * value)
	{
		___m_FontTextureRebuildCallback_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_FontTextureRebuildCallback_3), value);
	}
};

struct Font_t1956802104_StaticFields
{
public:
	// System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
	Action_1_t2129269699 * ___textureRebuilt_2;

public:
	inline static int32_t get_offset_of_textureRebuilt_2() { return static_cast<int32_t>(offsetof(Font_t1956802104_StaticFields, ___textureRebuilt_2)); }
	inline Action_1_t2129269699 * get_textureRebuilt_2() const { return ___textureRebuilt_2; }
	inline Action_1_t2129269699 ** get_address_of_textureRebuilt_2() { return &___textureRebuilt_2; }
	inline void set_textureRebuilt_2(Action_1_t2129269699 * value)
	{
		___textureRebuilt_2 = value;
		Il2CppCodeGenWriteBarrier((&___textureRebuilt_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // FONT_T1956802104_H
#ifndef MATERIALEFFECTPLAYABLE_T3995207978_H
#define MATERIALEFFECTPLAYABLE_T3995207978_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.MaterialEffectPlayable
struct  MaterialEffectPlayable_t3995207978 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MATERIALEFFECTPLAYABLE_T3995207978_H
#ifndef MULTICASTDELEGATE_T_H
#define MULTICASTDELEGATE_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.MulticastDelegate
struct  MulticastDelegate_t  : public Delegate_t1188392813
{
public:
	// System.MulticastDelegate System.MulticastDelegate::prev
	MulticastDelegate_t * ___prev_9;
	// System.MulticastDelegate System.MulticastDelegate::kpm_next
	MulticastDelegate_t * ___kpm_next_10;

public:
	inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
	inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
	inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
	inline void set_prev_9(MulticastDelegate_t * value)
	{
		___prev_9 = value;
		Il2CppCodeGenWriteBarrier((&___prev_9), value);
	}

	inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
	inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
	inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
	inline void set_kpm_next_10(MulticastDelegate_t * value)
	{
		___kpm_next_10 = value;
		Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MULTICASTDELEGATE_T_H
#ifndef PERSISTENTCALL_T3407714124_H
#define PERSISTENTCALL_T3407714124_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.PersistentCall
struct  PersistentCall_t3407714124  : public RuntimeObject
{
public:
	// UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
	Object_t631007953 * ___m_Target_0;
	// System.String UnityEngine.Events.PersistentCall::m_MethodName
	String_t* ___m_MethodName_1;
	// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
	int32_t ___m_Mode_2;
	// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
	ArgumentCache_t2187958399 * ___m_Arguments_3;
	// UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
	int32_t ___m_CallState_4;

public:
	inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Target_0)); }
	inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; }
	inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; }
	inline void set_m_Target_0(Object_t631007953 * value)
	{
		___m_Target_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
	}

	inline static int32_t get_offset_of_m_MethodName_1() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); }
	inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; }
	inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; }
	inline void set_m_MethodName_1(String_t* value)
	{
		___m_MethodName_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value);
	}

	inline static int32_t get_offset_of_m_Mode_2() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); }
	inline int32_t get_m_Mode_2() const { return ___m_Mode_2; }
	inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; }
	inline void set_m_Mode_2(int32_t value)
	{
		___m_Mode_2 = value;
	}

	inline static int32_t get_offset_of_m_Arguments_3() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); }
	inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; }
	inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; }
	inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value)
	{
		___m_Arguments_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value);
	}

	inline static int32_t get_offset_of_m_CallState_4() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); }
	inline int32_t get_m_CallState_4() const { return ___m_CallState_4; }
	inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; }
	inline void set_m_CallState_4(int32_t value)
	{
		___m_CallState_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PERSISTENTCALL_T3407714124_H
#ifndef LOGGER_T274032455_H
#define LOGGER_T274032455_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Logger
struct  Logger_t274032455  : public RuntimeObject
{
public:
	// UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
	RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
	// System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
	bool ___U3ClogEnabledU3Ek__BackingField_1;
	// UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
	int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;

public:
	inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); }
	inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
	inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
	inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
	{
		___U3ClogHandlerU3Ek__BackingField_0 = value;
		Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value);
	}

	inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); }
	inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
	inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
	inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
	{
		___U3ClogEnabledU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
	inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
	inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
	{
		___U3CfilterLogTypeU3Ek__BackingField_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOGGER_T274032455_H
#ifndef CAMERAPLAYABLE_T3330816414_H
#define CAMERAPLAYABLE_T3330816414_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.CameraPlayable
struct  CameraPlayable_t3330816414 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CAMERAPLAYABLE_T3330816414_H
#ifndef PLAYABLE_T459825607_H
#define PLAYABLE_T459825607_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.Playable
struct  Playable_t459825607 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

struct Playable_t459825607_StaticFields
{
public:
	// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
	Playable_t459825607  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
	inline Playable_t459825607  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(Playable_t459825607  value)
	{
		___m_NullPlayable_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLE_T459825607_H
#ifndef PLAYERCONNECTION_T3081694049_H
#define PLAYERCONNECTION_T3081694049_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct  PlayerConnection_t3081694049  : public ScriptableObject_t2528358522
{
public:
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
	PlayerEditorConnectionEvents_t3411787513 * ___m_PlayerEditorConnectionEvents_2;
	// System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
	List_1_t128053199 * ___m_connectedPlayers_3;

public:
	inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_2() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049, ___m_PlayerEditorConnectionEvents_2)); }
	inline PlayerEditorConnectionEvents_t3411787513 * get_m_PlayerEditorConnectionEvents_2() const { return ___m_PlayerEditorConnectionEvents_2; }
	inline PlayerEditorConnectionEvents_t3411787513 ** get_address_of_m_PlayerEditorConnectionEvents_2() { return &___m_PlayerEditorConnectionEvents_2; }
	inline void set_m_PlayerEditorConnectionEvents_2(PlayerEditorConnectionEvents_t3411787513 * value)
	{
		___m_PlayerEditorConnectionEvents_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_PlayerEditorConnectionEvents_2), value);
	}

	inline static int32_t get_offset_of_m_connectedPlayers_3() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049, ___m_connectedPlayers_3)); }
	inline List_1_t128053199 * get_m_connectedPlayers_3() const { return ___m_connectedPlayers_3; }
	inline List_1_t128053199 ** get_address_of_m_connectedPlayers_3() { return &___m_connectedPlayers_3; }
	inline void set_m_connectedPlayers_3(List_1_t128053199 * value)
	{
		___m_connectedPlayers_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_connectedPlayers_3), value);
	}
};

struct PlayerConnection_t3081694049_StaticFields
{
public:
	// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
	PlayerConnection_t3081694049 * ___s_Instance_4;

public:
	inline static int32_t get_offset_of_s_Instance_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049_StaticFields, ___s_Instance_4)); }
	inline PlayerConnection_t3081694049 * get_s_Instance_4() const { return ___s_Instance_4; }
	inline PlayerConnection_t3081694049 ** get_address_of_s_Instance_4() { return &___s_Instance_4; }
	inline void set_s_Instance_4(PlayerConnection_t3081694049 * value)
	{
		___s_Instance_4 = value;
		Il2CppCodeGenWriteBarrier((&___s_Instance_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYERCONNECTION_T3081694049_H
#ifndef CSSMEASUREFUNC_T1554030124_H
#define CSSMEASUREFUNC_T1554030124_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CSSLayout.CSSMeasureFunc
struct  CSSMeasureFunc_t1554030124  : public MulticastDelegate_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CSSMEASUREFUNC_T1554030124_H
#ifndef PLAYABLEASSET_T3219022681_H
#define PLAYABLEASSET_T3219022681_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableAsset
struct  PlayableAsset_t3219022681  : public ScriptableObject_t2528358522
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEASSET_T3219022681_H
#ifndef FONTTEXTUREREBUILDCALLBACK_T2467502454_H
#define FONTTEXTUREREBUILDCALLBACK_T2467502454_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Font/FontTextureRebuildCallback
struct  FontTextureRebuildCallback_t2467502454  : public MulticastDelegate_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // FONTTEXTUREREBUILDCALLBACK_T2467502454_H
#ifndef UNITYACTION_T3245792599_H
#define UNITYACTION_T3245792599_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityAction
struct  UnityAction_t3245792599  : public MulticastDelegate_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYACTION_T3245792599_H





#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1400 = { sizeof (PreferBinarySerialization_t2906007930), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1401 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1402 = { sizeof (StackTraceUtility_t3465565809), -1, sizeof(StackTraceUtility_t3465565809_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1402[1] = 
{
	StackTraceUtility_t3465565809_StaticFields::get_offset_of_projectFolder_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1403 = { sizeof (UnityException_t3598173660), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1404 = { sizeof (RenderTextureDescriptor_t1974534975)+ sizeof (RuntimeObject), sizeof(RenderTextureDescriptor_t1974534975 ), sizeof(RenderTextureDescriptor_t1974534975_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1404[13] = 
{
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CwidthU3Ek__BackingField_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CheightU3Ek__BackingField_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of__bindMS_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CcolorFormatU3Ek__BackingField_5() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of__depthBufferBits_6() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975_StaticFields::get_offset_of_depthFormatBits_7(),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CdimensionU3Ek__BackingField_8() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CvrUsageU3Ek__BackingField_10() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of__flags_11() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTextureDescriptor_t1974534975::get_offset_of_U3CmemorylessU3Ek__BackingField_12() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1405 = { sizeof (TouchScreenKeyboardType_t1530597702)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1405[12] = 
{
	TouchScreenKeyboardType_t1530597702::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1406 = { sizeof (TrackedReference_t1199777556), sizeof(TrackedReference_t1199777556_marshaled_pinvoke), 0, 0 };
extern const int32_t g_FieldOffsetTable1406[1] = 
{
	TrackedReference_t1199777556::get_offset_of_m_Ptr_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1407 = { sizeof (PersistentListenerMode_t232255230)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1407[8] = 
{
	PersistentListenerMode_t232255230::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1408 = { sizeof (ArgumentCache_t2187958399), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1408[6] = 
{
	ArgumentCache_t2187958399::get_offset_of_m_ObjectArgument_0(),
	ArgumentCache_t2187958399::get_offset_of_m_ObjectArgumentAssemblyTypeName_1(),
	ArgumentCache_t2187958399::get_offset_of_m_IntArgument_2(),
	ArgumentCache_t2187958399::get_offset_of_m_FloatArgument_3(),
	ArgumentCache_t2187958399::get_offset_of_m_StringArgument_4(),
	ArgumentCache_t2187958399::get_offset_of_m_BoolArgument_5(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1409 = { sizeof (BaseInvokableCall_t2703961024), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1410 = { sizeof (InvokableCall_t832123510), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1410[1] = 
{
	InvokableCall_t832123510::get_offset_of_Delegate_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1411 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1411[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1412 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1412[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1413 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1413[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1414 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1414[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1415 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1415[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1416 = { sizeof (UnityEventCallState_t3448586328)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1416[4] = 
{
	UnityEventCallState_t3448586328::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1417 = { sizeof (PersistentCall_t3407714124), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1417[5] = 
{
	PersistentCall_t3407714124::get_offset_of_m_Target_0(),
	PersistentCall_t3407714124::get_offset_of_m_MethodName_1(),
	PersistentCall_t3407714124::get_offset_of_m_Mode_2(),
	PersistentCall_t3407714124::get_offset_of_m_Arguments_3(),
	PersistentCall_t3407714124::get_offset_of_m_CallState_4(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1418 = { sizeof (PersistentCallGroup_t3050769227), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1418[1] = 
{
	PersistentCallGroup_t3050769227::get_offset_of_m_Calls_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1419 = { sizeof (InvokableCallList_t2498835369), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1419[4] = 
{
	InvokableCallList_t2498835369::get_offset_of_m_PersistentCalls_0(),
	InvokableCallList_t2498835369::get_offset_of_m_RuntimeCalls_1(),
	InvokableCallList_t2498835369::get_offset_of_m_ExecutingCalls_2(),
	InvokableCallList_t2498835369::get_offset_of_m_NeedsUpdate_3(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1420 = { sizeof (UnityEventBase_t3960448221), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1420[4] = 
{
	UnityEventBase_t3960448221::get_offset_of_m_Calls_0(),
	UnityEventBase_t3960448221::get_offset_of_m_PersistentCalls_1(),
	UnityEventBase_t3960448221::get_offset_of_m_TypeName_2(),
	UnityEventBase_t3960448221::get_offset_of_m_CallsDirty_3(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1421 = { sizeof (UnityAction_t3245792599), sizeof(Il2CppMethodPointer), 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1422 = { sizeof (UnityEvent_t2581268647), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1422[1] = 
{
	UnityEvent_t2581268647::get_offset_of_m_InvokeArray_4(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1423 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1424 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1424[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1425 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1426 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1426[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1427 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1428 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1428[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1429 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1430 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1430[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1431 = { sizeof (UnitySynchronizationContext_t1887453786), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1431[2] = 
{
	UnitySynchronizationContext_t1887453786::get_offset_of_m_AsyncWorkQueue_1(),
	UnitySynchronizationContext_t1887453786::get_offset_of_m_MainThreadID_2(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1432 = { sizeof (WorkRequest_t1354518612)+ sizeof (RuntimeObject), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1432[3] = 
{
	WorkRequest_t1354518612::get_offset_of_m_DelagateCallback_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	WorkRequest_t1354518612::get_offset_of_m_DelagateState_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	WorkRequest_t1354518612::get_offset_of_m_WaitHandle_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1433 = { sizeof (Vector2_t2156229523)+ sizeof (RuntimeObject), sizeof(Vector2_t2156229523 ), sizeof(Vector2_t2156229523_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1433[11] = 
{
	Vector2_t2156229523::get_offset_of_x_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector2_t2156229523::get_offset_of_y_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector2_t2156229523_StaticFields::get_offset_of_zeroVector_2(),
	Vector2_t2156229523_StaticFields::get_offset_of_oneVector_3(),
	Vector2_t2156229523_StaticFields::get_offset_of_upVector_4(),
	Vector2_t2156229523_StaticFields::get_offset_of_downVector_5(),
	Vector2_t2156229523_StaticFields::get_offset_of_leftVector_6(),
	Vector2_t2156229523_StaticFields::get_offset_of_rightVector_7(),
	Vector2_t2156229523_StaticFields::get_offset_of_positiveInfinityVector_8(),
	Vector2_t2156229523_StaticFields::get_offset_of_negativeInfinityVector_9(),
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1434 = { sizeof (Vector4_t3319028937)+ sizeof (RuntimeObject), sizeof(Vector4_t3319028937 ), sizeof(Vector4_t3319028937_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1434[9] = 
{
	0,
	Vector4_t3319028937::get_offset_of_x_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937::get_offset_of_y_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937::get_offset_of_z_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937::get_offset_of_w_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937_StaticFields::get_offset_of_zeroVector_5(),
	Vector4_t3319028937_StaticFields::get_offset_of_oneVector_6(),
	Vector4_t3319028937_StaticFields::get_offset_of_positiveInfinityVector_7(),
	Vector4_t3319028937_StaticFields::get_offset_of_negativeInfinityVector_8(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1435 = { sizeof (WaitForSecondsRealtime_t189548121), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1435[1] = 
{
	WaitForSecondsRealtime_t189548121::get_offset_of_waitTime_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1436 = { sizeof (ReadOnlyAttribute_t2029203740), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1437 = { sizeof (WriteOnlyAttribute_t595109273), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1438 = { sizeof (DeallocateOnJobCompletionAttribute_t3131681843), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1439 = { sizeof (NativeFixedLengthAttribute_t71849338), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1440 = { sizeof (NativeMatchesParallelForLengthAttribute_t3874858371), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1441 = { sizeof (NativeDisableParallelForRestrictionAttribute_t3089424280), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1442 = { sizeof (NativeContainerAttribute_t2600515814), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1443 = { sizeof (NativeContainerIsAtomicWriteOnlyAttribute_t394027931), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1444 = { sizeof (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1445 = { sizeof (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1446 = { sizeof (CameraPlayable_t3330816414)+ sizeof (RuntimeObject), sizeof(CameraPlayable_t3330816414 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1446[1] = 
{
	CameraPlayable_t3330816414::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1447 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1448 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1449 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1450 = { sizeof (MaterialEffectPlayable_t3995207978)+ sizeof (RuntimeObject), sizeof(MaterialEffectPlayable_t3995207978 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1450[1] = 
{
	MaterialEffectPlayable_t3995207978::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1451 = { sizeof (Playable_t459825607)+ sizeof (RuntimeObject), sizeof(Playable_t459825607 ), sizeof(Playable_t459825607_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1451[2] = 
{
	Playable_t459825607::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Playable_t459825607_StaticFields::get_offset_of_m_NullPlayable_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1452 = { sizeof (PlayableBinding_t354260709)+ sizeof (RuntimeObject), -1, sizeof(PlayableBinding_t354260709_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1452[6] = 
{
	PlayableBinding_t354260709_StaticFields::get_offset_of_None_0(),
	PlayableBinding_t354260709_StaticFields::get_offset_of_DefaultDuration_1(),
	PlayableBinding_t354260709::get_offset_of_U3CstreamNameU3Ek__BackingField_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableBinding_t354260709::get_offset_of_U3CstreamTypeU3Ek__BackingField_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableBinding_t354260709::get_offset_of_U3CsourceObjectU3Ek__BackingField_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableBinding_t354260709::get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1453 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1454 = { sizeof (PlayableAsset_t3219022681), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1455 = { sizeof (PlayableBehaviour_t4203540982), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1456 = { sizeof (DataStreamType_t4132467813)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1456[5] = 
{
	DataStreamType_t4132467813::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1457 = { sizeof (PlayableGraph_t3515989261)+ sizeof (RuntimeObject), sizeof(PlayableGraph_t3515989261 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1457[2] = 
{
	PlayableGraph_t3515989261::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableGraph_t3515989261::get_offset_of_m_Version_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1458 = { sizeof (PlayableHandle_t1095853803)+ sizeof (RuntimeObject), sizeof(PlayableHandle_t1095853803 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1458[2] = 
{
	PlayableHandle_t1095853803::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableHandle_t1095853803::get_offset_of_m_Version_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1459 = { sizeof (PlayableOutput_t3179894105)+ sizeof (RuntimeObject), sizeof(PlayableOutput_t3179894105 ), sizeof(PlayableOutput_t3179894105_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1459[2] = 
{
	PlayableOutput_t3179894105::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableOutput_t3179894105_StaticFields::get_offset_of_m_NullPlayableOutput_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1460 = { sizeof (ScriptPlayableOutput_t2715692609)+ sizeof (RuntimeObject), sizeof(ScriptPlayableOutput_t2715692609 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1460[1] = 
{
	ScriptPlayableOutput_t2715692609::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1461 = { sizeof (TextureMixerPlayable_t2398603962)+ sizeof (RuntimeObject), sizeof(TextureMixerPlayable_t2398603962 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1461[1] = 
{
	TextureMixerPlayable_t2398603962::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1462 = { sizeof (TexturePlayableOutput_t648497447)+ sizeof (RuntimeObject), sizeof(TexturePlayableOutput_t648497447 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1462[1] = 
{
	TexturePlayableOutput_t648497447::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1463 = { sizeof (DefaultValueAttribute_t2337225216), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1463[1] = 
{
	DefaultValueAttribute_t2337225216::get_offset_of_DefaultValue_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1464 = { sizeof (ExcludeFromDocsAttribute_t3592494112), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1465 = { sizeof (NotificationHelper_t2061062509), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1466 = { sizeof (LocalNotification_t1697500732), -1, sizeof(LocalNotification_t1697500732_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1466[2] = 
{
	LocalNotification_t1697500732::get_offset_of_m_Ptr_0(),
	LocalNotification_t1697500732_StaticFields::get_offset_of_m_NSReferenceDateTicks_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1467 = { sizeof (RemoteNotification_t818046696), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1467[1] = 
{
	RemoteNotification_t818046696::get_offset_of_m_Ptr_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1468 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1469 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1470 = { sizeof (Logger_t274032455), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1470[3] = 
{
	Logger_t274032455::get_offset_of_U3ClogHandlerU3Ek__BackingField_0(),
	Logger_t274032455::get_offset_of_U3ClogEnabledU3Ek__BackingField_1(),
	Logger_t274032455::get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1471 = { sizeof (MessageEventArgs_t1170575784), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1471[2] = 
{
	MessageEventArgs_t1170575784::get_offset_of_playerId_0(),
	MessageEventArgs_t1170575784::get_offset_of_data_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1472 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1473 = { sizeof (PlayerConnection_t3081694049), -1, sizeof(PlayerConnection_t3081694049_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1473[3] = 
{
	PlayerConnection_t3081694049::get_offset_of_m_PlayerEditorConnectionEvents_2(),
	PlayerConnection_t3081694049::get_offset_of_m_connectedPlayers_3(),
	PlayerConnection_t3081694049_StaticFields::get_offset_of_s_Instance_4(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1474 = { sizeof (PlayerEditorConnectionEvents_t3411787513), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1474[3] = 
{
	PlayerEditorConnectionEvents_t3411787513::get_offset_of_messageTypeSubscribers_0(),
	PlayerEditorConnectionEvents_t3411787513::get_offset_of_connectionEvent_1(),
	PlayerEditorConnectionEvents_t3411787513::get_offset_of_disconnectionEvent_2(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1475 = { sizeof (MessageEvent_t1491597365), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1476 = { sizeof (ConnectionChangeEvent_t3251856151), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1477 = { sizeof (MessageTypeSubscribers_t1684935770), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1477[3] = 
{
	MessageTypeSubscribers_t1684935770::get_offset_of_m_messageTypeId_0(),
	MessageTypeSubscribers_t1684935770::get_offset_of_subscriberCount_1(),
	MessageTypeSubscribers_t1684935770::get_offset_of_messageCallback_2(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1478 = { sizeof (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1478[1] = 
{
	U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441::get_offset_of_messageId_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1479 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1480 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1481 = { sizeof (RenderPipelineManager_t4036911426), -1, sizeof(RenderPipelineManager_t4036911426_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1481[2] = 
{
	RenderPipelineManager_t4036911426_StaticFields::get_offset_of_s_CurrentPipelineAsset_0(),
	RenderPipelineManager_t4036911426_StaticFields::get_offset_of_U3CcurrentPipelineU3Ek__BackingField_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1482 = { sizeof (PreserveAttribute_t1583619344), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1483 = { sizeof (FormerlySerializedAsAttribute_t2859083114), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1483[1] = 
{
	FormerlySerializedAsAttribute_t2859083114::get_offset_of_m_oldName_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1484 = { sizeof (TypeInferenceRules_t96689094)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1484[5] = 
{
	TypeInferenceRules_t96689094::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1485 = { sizeof (TypeInferenceRuleAttribute_t254868554), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1485[1] = 
{
	TypeInferenceRuleAttribute_t254868554::get_offset_of__rule_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1486 = { sizeof (GenericStack_t1310059385), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1487 = { sizeof (NetFxCoreExtensions_t4089902045), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1488 = { sizeof (CSSMeasureFunc_t1554030124), sizeof(Il2CppMethodPointer), 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1489 = { sizeof (CSSMeasureMode_t3184398371)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1489[4] = 
{
	CSSMeasureMode_t3184398371::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1490 = { sizeof (CSSSize_t3377836552)+ sizeof (RuntimeObject), sizeof(CSSSize_t3377836552 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1490[2] = 
{
	CSSSize_t3377836552::get_offset_of_width_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	CSSSize_t3377836552::get_offset_of_height_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1491 = { sizeof (Native_t2017798882), -1, sizeof(Native_t2017798882_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1491[1] = 
{
	Native_t2017798882_StaticFields::get_offset_of_s_MeasureFunctions_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1492 = { sizeof (U3CModuleU3E_t692745531), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1493 = { sizeof (TextAnchor_t2035777396)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1493[10] = 
{
	TextAnchor_t2035777396::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1494 = { sizeof (HorizontalWrapMode_t2172737147)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1494[3] = 
{
	HorizontalWrapMode_t2172737147::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1495 = { sizeof (VerticalWrapMode_t2936607737)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1495[3] = 
{
	VerticalWrapMode_t2936607737::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1496 = { sizeof (Font_t1956802104), -1, sizeof(Font_t1956802104_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1496[2] = 
{
	Font_t1956802104_StaticFields::get_offset_of_textureRebuilt_2(),
	Font_t1956802104::get_offset_of_m_FontTextureRebuildCallback_3(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1497 = { sizeof (FontTextureRebuildCallback_t2467502454), sizeof(Il2CppMethodPointer), 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1498 = { sizeof (UICharInfo_t75501106)+ sizeof (RuntimeObject), sizeof(UICharInfo_t75501106 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1498[2] = 
{
	UICharInfo_t75501106::get_offset_of_cursorPos_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	UICharInfo_t75501106::get_offset_of_charWidth_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1499 = { sizeof (UILineInfo_t4195266810)+ sizeof (RuntimeObject), sizeof(UILineInfo_t4195266810 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1499[4] = 
{
	UILineInfo_t4195266810::get_offset_of_startCharIdx_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	UILineInfo_t4195266810::get_offset_of_height_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	UILineInfo_t4195266810::get_offset_of_topY_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	UILineInfo_t4195266810::get_offset_of_leading_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
